Social Collisioning
ITD Week 3.07
A small Unity test to play around with the physics engine. The collision box of the cylinders (other shoppers) has a larger radius than the actual cylinders, so that the player has to maneuver through their 1.5 m social disctancing, or gets reprimanded.
Status | In development |
Platforms | HTML5 |
Author | AVTM |
Made with | Unity |
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